British Pub Fruit Machines
- Welcome to Electromatics Gaming Machine Suppliers for Pubs and Clubs Electromatics has been established since 1965 and is licenced by the Gambling Commission under licence N0 0055740 to supply, sell and maintain all types of pub and club gaming machines.
- With lockdown extending for the third time now, the citizens of the UK find themselves a little distressed. Spending time at home is not the most fun and people are very aware of that. What they miss the most is going outside and having fun with their friends. This is not likely to happen soon given.
- Over the following years quiz machines/SWP's became a regular feature of the British pub. Leading SWP manufacturers of the 1980s and 1990s were: Coinmaster, JPM, Barcrest, Bell-Fruit, Maygay and Ace-Coin. The themes of many SWP games were (and still are) based on popular TV quiz shows, board games or other aspects of popular culture.
Some online casinos offer a good range of UK pub slots and fruit machines. A good example would be All Slots Casino (listed above). A good example would be All Slots Casino (listed above). They offer a big selection of classic 3-reel, 4-reel and 5-reel games with nudge and hold features.
If you've played a fruit machine in a British amusement arcade or cafe in the past 25 years, chances are it was developed by Barcrest.
The Manchester-born machine manufacturer has been providing games for decades, and even thought the firm has changed hands once or twice during its lifetime, it still churns out some excellent online slots for the masses.
About Barcrest
Established in Manchester, England, in 1968, Barcrest started out producing machines for bingo clubs, arcades and pubs, and quickly became the UK's biggest fruit machine manufacturer.
Innovation followed through the 1980s as the developer's fruities were distributed across Europe and new 'MPU' machines appeared. These motherboard cards allowed for more innovative 'skill-based' features on fruit machines in cafes and arcades (think Trail Bonuses and 'board games'-style rounds).
Like a much-loved toy being passed down to new children, Barcrest has experienced various takeovers in recent years.
It was a market leader in offline machines even in the late 1990s - manufacturing and selling over 35,000 in 1997 alone - but attracted the gaze of a much bigger fish.
International Game Technology (IGT) UK bought out the firm in 1998 in a deal worth £42 million as IGT aimed to gain a foothold in the European market. However, Barcrest still continued to develop the games under their own name.
Then, in 2011, IGT sold off Barcrest to Scientific Games in a deal worth £35 million. Scientific bought out another slots giant, Bally, in 2014, for $5.1 billion, which brings Barcrest and Bally under the same roof for the first time.
Free to Play Barcrest Slot Machine Games
Barcrest Slot Machine Reviews (No Free Games)
Popular Slots
Although in terms of land-based slot machines Barcrest are all about the classic three-reelers, they've still managed to launch some pretty impressive online video slots.
Starting off as a popular land-based title, Monty's Millions made a seamless transition over to online casinos. While rather innovative at the time, with its Scatters and Wilds and free spins, Monty's Millions has started to look rather dated but still maintains a good fanbase. Similarly, Ca$hino is a simple 5-reel slot with free spins and a 'roulette wheel' bonus feature.
More recently, the darling of the casino free spins bonus - Rainbow Riches - is one of the best Irish-themed slots on the market, while a range of Monopoly-themed slots have proved popular.
Super Monopoly is a great game based on the classic board game and really taps in to the famous Barcrest trail bonus round.
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In 2016, trade shows were buzzing over new slots titles like Ooh Aah Dracula, designed with the mobile market in mind.
Featuring some impressive graphics (though still nothing on the scale of a BetSoft or Sheriff Gaming) and a free spins feature that lets you cash in your wins from the first round of spins or take a punt on what you can earn in the next round of spins. There's even a 'Best Strategy Indicator' which gives you hints on what statistically is the best decision to make after a bet.
Enjoy Top Barcrest Games For Free
If you're interested in trying out some cracking Barcrest slots for free, you can test an excellent selection here at VegasSlots.co.uk.
Click on the links above and you can try out Rainbow Riches, Monty's Millions or Cashino without risking a penny. We also have some top UK casino reviews if you want to put your bankroll where your mouth is and go for the big jackpots.
Quiz machine is a term used in the UK for commercial coin-operated video quiz games that offer cash prizes for winning performances. These machines are usually found sited in pubs, bars and other places of entertainment. The term quiz machine is often used interchangeably with the trade term SWP (skill with prize) although not all SWP games are quiz based.
History[edit]
The quiz machine first appeared on the scene in the UK in 1985. The first such machine was called Quizmaster which was made by the Cardiff based now defunct Coinmaster Ltd. This was rapidly followed by quiz machines from other manufacturers.
Over the following years quiz machines/SWP's became a regular feature of the British pub. Leading SWP manufacturers of the 1980s and 1990s were: Coinmaster, JPM, Barcrest, Bell-Fruit, Maygay and Ace-Coin. The themes of many SWP games were (and still are) based on popular TV quiz shows, board games or other aspects of popular culture.
Initially quiz machines were 20p play offering a £10 maximum prize per play. This was increased to £12 in 1988 and £20 around 1991. Appearing in 1994 JPM's Monopoly SWP was the first 50p play machine. It was also the first machine to use touch screen technology instead of buttons.
In the late 1990s a few quiz machines/SWPs offered £40 jackpots. Although many new quiz machines during this period actually offered lower jackpot prizes such as £5, and had gameplays and payout structures that seemed designed to frustrate professional players. In 2000 the quiz machine market reached new highs in player participation with the arrival of the highly popular Who Wants To Be A Millionaire quiz machine.
Professional quiz machine players[edit]
The arrival on the scene in 1985 of SWP/quiz machines quickly led to the existence of a cohort of professional and semi-professional players. These were people who became highly skilled on particular games being able to learn and memorise nearly entire question sets for a particular machine. They could then make substantial incomes from touring many different quiz machine locations and extracting money from the particular types of machine in which they were skilled.
Over the years the size of quiz machine question sets has steadily increased, with the extensive use of 'spoiler' questions to make large multiple wins difficult or impossible. Since the mid-1990s gameplay formats have also become a lot less 'Pro' friendly. Today it is still possible for very skilled players to make worthwhile money playing SWPs, but it is much harder than in the past.
The quiz machine/SWP today[edit]
A fundamental change occurred in the nature of SWPs in the early 2000s. Single games in stand-alone cabinets were discontinued and replaced by multi-game terminals. Some of these can run a choice of up to 25-30 different games on the same machine. Some are also able to provide services other than gaming. These units can be managed and updated remotely through an ISDN or ADSL network connection.
Leading multigame terminals and their manufacturers at present are:
- itbox made by Maygay Ltd and originally used exclusively by Leisure Link, all machines are now owned by GamesTec.
- FatBox Slim made by Fat Spanner
- Ind:e and Indego made by GamesMedia/Channel1
- Gamesnet made by GamesTec
Today most SWP/quiz machine games offer a nominal £20 jackpot for 50p play and a few offer £40 for £1 play. But on present day games the payout is carefully controlled and manipulated by the software. Payout levels are set at lower levels than previously.
Legal grey areas[edit]
An SWP machine must offer the chance to win the jackpot on every game; however, the level of skill involved to do that is set so high as to be virtually impossible. Manufacturers have, at times, set the skill level so high that it is physically impossible to achieve this. Because there is no governing body for skill games, the only time this is brought into question is when the gaming authorities are alerted and take court action to prove or disprove that this is the case. In practice, this is very rare, as the gaming authorities have no jurisdiction over skill machines, and the only way for a prosecution to succeed is to prove that the game in question breaks the law in some way.
This can be done by proving that the machine differs to the legal definition of a skill machine which says that a player must be allowed to win prizes by skill alone. If there is an element of luck in the game it is automatically classed as a game of chance and is legally bound by the gambling commission legislation.
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Many manufacturers push this boundary to the limit and sometimes into the grey area of legal definitions beyond.
The stake/prize level of a skill machine is also a grey area, as there is no legal limit on either, although most manufacturers abide by a gentleman's agreement with BACTA (a trade organisation) to limit both amounts to levels that are unlikely to attract the attention of legislators. Skill machines can legally be sited anywhere and played by anyone of any age, although there seems to be a lot of confusion about this, with some people assuming age limits and site restrictions must exist because of the similarity between these machines and AWP ('amusement with prize') machines, such as one-armed bandits.